#
# Copyright (c) 2010, 2019, Oracle and/or its affiliates. All rights reserved.
# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
#
# This code is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License version 2 only, as
# published by the Free Software Foundation.  Oracle designates this
# particular file as subject to the "Classpath" exception as provided
# by Oracle in the LICENSE file that accompanied this code.
#
# This code is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
# version 2 for more details (a copy is included in the LICENSE file that
# accompanied this code).
#
# You should have received a copy of the GNU General Public License version
# 2 along with this work; if not, write to the Free Software Foundation,
# Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
#
# Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
# or visit www.oracle.com if you need additional information or have any
# questions.
#

# This properties file is used to create a PropertyResourceBundle
# It contains Locale specific strings used in Swing
# Currently, the following components need this for support:
#
#    ColorChooser
#    FileChooser
#    OptionPane
#
# When this file is read in, the strings are put into the
# defaults table.  This is an implementation detail of the current
# workings of Swing.  DO NOT DEPEND ON THIS.
# This may change in future versions of Swing as we improve localization
# support.
#
#                        MNEMONIC NOTE:
# Many of strings in this file are used by widgets that have a
# mnemonic, for example:
#   ColorChooser.rgbNameTextAndMnemonic=R&GB
#
# Indicates that the tab in the ColorChooser for RGB colors will have
# the text 'RGB', further the mnemonic character will be 'g' and that
# a decoration will be provided under the 'G'. This will typically
# look like:  RGB
#              -
#
# One important thing to remember is that the mnemonic MUST exist in
# the String, if it does not exist you should add text that makes it
# exist. This will typically take the form 'XXXX (M)' where M is the
# character for the mnemonic.
#
# @author Steve Wilson

############ FILE CHOOSER STRINGS #############
FileChooser.fileDescription.textAndMnemonic=汎用ファイル
FileChooser.directoryDescription.textAndMnemonic=ディレクトリ
FileChooser.newFolderError.textAndMnemonic=新規フォルダの作成エラー
FileChooser.newFolderErrorSeparator= :
FileChooser.newFolderParentDoesntExistTitle.textAndMnemonic=フォルダを作成できません
FileChooser.newFolderParentDoesntExist.textAndMnemonic=フォルダを作成できません。\n\n指定したパスが見つかりません。
FileChooser.renameErrorTitle.textAndMnemonic=ファイルまたはフォルダの名前変更エラー
FileChooser.renameError.textAndMnemonic={0}の名前を変更できません
FileChooser.renameErrorFileExists.textAndMnemonic={0}の名前を変更できません: 指定した名前のファイルはすでに存在します。別のファイル名を指定してください。
FileChooser.acceptAllFileFilter.textAndMnemonic=すべてのファイル
FileChooser.cancelButton.textAndMnemonic=取消
FileChooser.saveButton.textAndMnemonic=保存
FileChooser.openButton.textAndMnemonic=開く
FileChooser.saveDialogTitle.textAndMnemonic=保存
FileChooser.openDialogTitle.textAndMnemonic=開く
FileChooser.updateButton.textAndMnemonic=更新(&U)
FileChooser.helpButton.textAndMnemonic=ヘルプ(&H)
FileChooser.directoryOpenButton.textAndMnemonic=開く

# File Size Units
FileChooser.fileSizeKiloBytes={0} KB
FileChooser.fileSizeMegaBytes={0} MB
FileChooser.fileSizeGigaBytes={0} GB

# These strings are platform dependent not look and feel dependent.
FileChooser.win32.newFolder=新規フォルダ
FileChooser.win32.newFolder.subsequent=新規フォルダ({0})
FileChooser.other.newFolder=新規フォルダ
FileChooser.other.newFolder.subsequent=新規フォルダ.{0}


## file chooser tooltips ###
FileChooser.cancelButtonToolTip.textAndMnemonic=ファイル・チューザ・ダイアログを終了します
FileChooser.saveButtonToolTip.textAndMnemonic=選択したファイルを保存します
FileChooser.openButtonToolTip.textAndMnemonic=選択したファイルを開きます
FileChooser.updateButtonToolTip.textAndMnemonic=ディレクトリのリストを更新します
FileChooser.helpButtonToolTip.textAndMnemonic=FileChooserのヘルプです
FileChooser.directoryOpenButtonToolTip.textAndMnemonic=選択したディレクトリを開きます

FileChooser.filesListAccessibleName=ファイル・リスト
FileChooser.filesDetailsAccessibleName=ファイルの詳細

############ COLOR CHOOSER STRINGS #############
ColorChooser.preview.textAndMnemonic=プレビュー
ColorChooser.ok.textAndMnemonic=OK
ColorChooser.cancel.textAndMnemonic=取消
ColorChooser.reset.textAndMnemonic=リセット(&R)
ColorChooser.sample.textAndMnemonic=サンプル・テキスト  サンプル・テキスト
ColorChooser.swatches.textAndMnemonic=サンプル(&S)
ColorChooser.swatchesRecent.textAndMnemonic=最新:
ColorChooser.hsv.textAndMnemonic=HSV(&H)
ColorChooser.hsvHue.textAndMnemonic=色相
ColorChooser.hsvSaturation.textAndMnemonic=彩度
ColorChooser.hsvValue.textAndMnemonic=値
ColorChooser.hsvTransparency.textAndMnemonic=透明度
ColorChooser.hsl.textAndMnemonic=HSL(&L)
ColorChooser.hslHue.textAndMnemonic=色相
ColorChooser.hslSaturation.textAndMnemonic=彩度
ColorChooser.hslLightness.textAndMnemonic=明度
ColorChooser.hslTransparency.textAndMnemonic=透明度
ColorChooser.rgb.textAndMnemonic=RGB(&G)
ColorChooser.rgbRed.textAndMnemonic=赤(&D)
ColorChooser.rgbGreen.textAndMnemonic=緑(&N)
ColorChooser.rgbBlue.textAndMnemonic=青(&B)
ColorChooser.rgbAlpha.textAndMnemonic=アルファ
ColorChooser.rgbHexCode.textAndMnemonic=色コード(&C)
ColorChooser.cmyk.textAndMnemonic=C&MYK
ColorChooser.cmykCyan.textAndMnemonic=シアン
ColorChooser.cmykMagenta.textAndMnemonic=マゼンタ
ColorChooser.cmykYellow.textAndMnemonic=黄
ColorChooser.cmykBlack.textAndMnemonic=黒
ColorChooser.cmykAlpha.textAndMnemonic=アルファ

############ OPTION PANE STRINGS #############
# We only define mnemonics for YES/NO, but for completeness you can
# define mnemonics for any of the buttons.
OptionPane.yesButton.textAndMnemonic=はい(&Y)
OptionPane.noButton.textAndMnemonic=いいえ(&N)
OptionPane.okButton.textAndMnemonic=OK
#OptionPane.okButtonMnemonic=0
OptionPane.cancelButton.textAndMnemonic=取消
#OptionPane.cancelButtonMnemonic=0
OptionPane.title.textAndMnemonic=オプションの選択
# Title for the dialog for the showInputDialog methods. Only used if
# the developer uses one of the variants that doesn't take a title.
OptionPane.inputDialog.titleAndMnemonic=入力
# Title for the dialog for the showMessageDialog methods. Only used if
# the developer uses one of the variants that doesn't take a title.
OptionPane.messageDialog.titleAndMnemonic=メッセージ

############ Printing Dialog Strings ############
PrintingDialog.titleProgress.textAndMnemonic=印刷しています
PrintingDialog.titleAborting.textAndMnemonic=印刷を中止しています

PrintingDialog.contentInitial.textAndMnemonic=印刷中...

# The following string will be formatted by a MessageFormat
# and {0} will be replaced by page number being printed
PrintingDialog.contentProgress.textAndMnemonic=ページ{0}を印刷しました...

PrintingDialog.contentAborting.textAndMnemonic=印刷を中止しています...

PrintingDialog.abortButton.textAndMnemonic=中止(&A)
PrintingDialog.abortButtonToolTip.textAndMnemonic=印刷の中止

############ Internal Frame Strings ############
InternalFrame.iconButtonToolTip=最小化
InternalFrame.maxButtonToolTip=最大化
InternalFrame.restoreButtonToolTip=復元
InternalFrame.closeButtonToolTip=閉じる

############ Internal Frame Title Pane Strings ############
InternalFrameTitlePane.restoreButton.textAndMnemonic=復元(&R)
InternalFrameTitlePane.moveButton.textAndMnemonic=移動(&M)
InternalFrameTitlePane.sizeButton.textAndMnemonic=サイズ(&S)
InternalFrameTitlePane.minimizeButton.textAndMnemonic=最小化(&N)
InternalFrameTitlePane.maximizeButton.textAndMnemonic=最大化(&X)
InternalFrameTitlePane.closeButton.textAndMnemonic=閉じる(&C)

############ Text strings #############
# Used for html forms
FormView.submitButton.textAndMnemonic=問合せの実行
FormView.resetButton.textAndMnemonic=リセット
FormView.browseFileButton.textAndMnemonic=参照...

############ Abstract Document Strings ############
AbstractDocument.styleChange.textAndMnemonic=スタイル変更
AbstractDocument.addition.textAndMnemonic=追加
AbstractDocument.deletion.textAndMnemonic=削除
AbstractDocument.undo.textAndMnemonic=元に戻す
AbstractDocument.redo.textAndMnemonic=やり直し

############ Abstract Button Strings ############
AbstractButton.click.textAndMnemonic=クリック

############ Abstract Undoable Edit Strings ############
AbstractUndoableEdit.undo.textAndMnemonic=元に戻す
AbstractUndoableEdit.redo.textAndMnemonic=やり直し

############ Combo Box Strings ############
ComboBox.togglePopup.textAndMnemonic=トグル・ポップアップ

############ Progress Monitor Strings ############
ProgressMonitor.progress.textAndMnemonic=進行中...

############ Split Pane Strings ############
SplitPane.leftButton.textAndMnemonic=左ボタン
SplitPane.rightButton.textAndMnemonic=右ボタン
# Used for Isindex
IsindexView.prompt=検索用の索引です。検索するキーワードを入力してください:

############ InternalFrameTitlePane Strings ############
InternalFrameTitlePane.iconifyButtonAccessibleName=アイコン化
InternalFrameTitlePane.maximizeButtonAccessibleName=最大化
InternalFrameTitlePane.closeButtonAccessibleName=閉じる
